Desired Features for an Advanced Gun

These are the features that I want to have present in an advanced gun/sensor setup. To qualify for the advanced gun/sensor catagory, the setup must be transfering digital data over the IR beam and must have sound.

  • Base features
    • 100 hit points
    • 3 classes of weapons doing 10, 15, and 25 hit points respectively
    • Near miss detection, taking off one hit point
    • Cannot hit yourself
    • Classes of weapons have 6(12), 6(20), and 5(40) magazines(rounds per magazine)
    • Different noises for different number of hits (less than ten, ten to twenty, twenty to thirty, thirty to fifty, fifty to eighty, eighty to one hundred) along with dead sound
    • Gun deactavates with death
    • When hit, gun deactavates for time proportional to hit value
    • Hit rate of five acceptances per second
  • Configuration options
    • Hit points from 1-255. 0 is infinite
    • Shields, both one time and regenerative, from 1-255 points
    • Magazines(round per magazine) range from 1-255 with 0 being infinite
    • Regeneration of shielding/hits at variable rate
    • Fully variable hits done for each weapon from 1-254 with 255 being instant kill
    • Stun setting for a weapon
    • Med-kits that can restor health and shields
    • Adjustable delay between hits